Numeric Keyboard For Atari MLX
If you've been having a problem entering numbers into MLX with one hand while marking your place in COMPUTE! with the other, try adding these lines to MLX to change the keys below the 7-8-9 keys to a numeric keyboard:
HA 110 POSITION 8, 0 : ? "MLX 2" : POSITION 23, 0 : ? "fai lsaf entry" : POSITION 10, 1 : ? "with Numeric Keypad" : POKE 710, 0 : ? : REM - MLX2 PG 630 REM - Lines 630 thru 638 added or changed to provide numeric ke ypad for MLX2 HF 631 IF A = 77 THEN A = 48 : REM - "M" = "0" IN MLX2 HC 632 IF A = 74 THEN A = 49 : REM - "J" = "1" IN MLX2 GO 633 IF A = 75 THEN A = 50 : REM - "K" = "2" IN MLX2 HD 634 IF A = 76 THEN A = 51 : REM - "L" = "3" IN MLX2 HP 635 IF A = 85 THEN A = 52 : REM - "U" = "4" IN MLX2 HD 636 IF A = 73 THEN A = 53 : REM - "I" = "5" IN MLX2 IC 637 IF A = 79 THEN A = 54 : REM - "O" = "6" IN MLX2 LP 638 A < 48 OR A > 57 THEN 580 : REM - Renumbered in MLX2
MLX will now accept U-I-O for 4-5-6, J-K-L for 1-2-3, and M for zero. You can even attach stick-on numbers to the front of the redefined keys.
Larry N. Watkins
Thanks for the modification. It can make machine language programs much easier to enter for those who are accustomed to numeric keypads.