HELP for FUSEBOX by RAY IRISH FUSEBOX is a text adventure, one of the winners from our April, 1989 "Adventure Works" Adventure Contest. Since Fusebox is a BASIC program, you can RUN it from the Main Menu. The game's title screen appears -- and then the lights go out. You're alone at night in an unfamiliar house -- and now you have to find a fuse, and the fusebox. XXX This isn't as easy as it sounds. There aren't that many rooms to explore, but it's a good idea to make a map. You can see well enough where there are windows, but that won't be enough. As with most games of this type, you use two-word VERB/NOUN commands. (For example, LOOK BED or FLUSH TOILET.) In this adventure, you can use single letters (N, S, E, W) for direction commands. Some useful verbs: GET, OPEN, GO, READ, MOVE, UNLOCK, INSERT. If necessary, you can LOAD GAME and SAVE GAME to disk. XXX If you can't figure something out, try varying your commands. Instead of USE ROCK try KILL SNAKE, or something like that. Map the rooms, and make sure you've gone everywhere you can, and you'll get that fuse fixed -- eventually.
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