Compute! Issue 38 - July 1983
- Constructing The Ideal Computer Game Part I by Orson Scott Card
- New Products At The Comdex Spring Computer Show by Tom R. Halfhill
- Techniques For Writing Your Own Adventure Game by Charles Perkins
- Game POKEr For VIC And 64 by Dan Carmichael
- RATS! by Mike Steed
- Goblin by Dan Goff
- SpeedSki by Dub Scroggin
- Castle Quest by Timothy G. Baldwin
- The Fortress Of Adnil by George W. Miller
- Roadblock by Brian Holness
- Time Bomb by Doug Smoak
- Review Copy-Writer by Louis F. Sander
- Review Mastertype by Tina Halcomb
- Review Claim Jumper For Atari by Fred Pinho
- Review Courseware Report Card And Educational Software Directory by Sheila Cory
- Review Legionnaire For Atari by E.P.McMahon
- Editor's Notes by Robert Lock
- Readers' Feedback Commodore 64 Screen Problems by The Editors and Readers of COMPUTE!
- Readers' Feedback A Timex Sinclair Tip by The Editors and Readers of COMPUTE!
- Readers' Feedback Retirement Planning by The Editors and Readers of COMPUTE!
- Readers' Feedback More Atari Automation by The Editors and Readers of COMPUTE!
- Readers' Feedback Pet Pause by The Editors and Readers of COMPUTE!
- Readers' Feedback VIC Memory Loss Cure by The Editors and Readers of COMPUTE!
- Readers' Feedback Monitor Sound by The Editors and Readers of COMPUTE!
- Readers' Feedback An Atari/Commodore 64 Connection by The Editors and Readers of COMPUTE!
- Readers' Feedback VIC Disk Details by The Editors and Readers of COMPUTE!
- Readers' Feedback Automatic BASIC To Machine Language Converter by The Editors and Readers of COMPUTE!
- Computers And Society by David D. Thornburg
- The Beginners Page Writing A Simulation Game by Richard Mansfield
- Questions Beginners Ask by Tom R. Halfhill
- On The Road With Fred D'Ignazio Sesame Street And Interactive TV by Fred D'Ignazio
- Friends Of The Turtle PILOT And Logo: A Tale Of Two Languages by David D. Thornburg
- Learning With Computers A Library At Your Fingertips by Glenn M. Kleiman
- The World Inside The Computer Superbaby Meets The Computer by Fred D'Ignazio
- Insight: Atari by Bill Wilkinson
- Machine Language Numeric Output Part 3 by Jim Butterfield
- Programming The TI Planning Color Sets by C. Regena
- How To Create A Data Filing System Choosing The Right File Type by Jim Fowler
- How To Make Backup Disks For VIC And 64 by Harvey B. Herman
- Circles by Jeffrey S. McArthur
- PET Uncompactor by David L. Evans
- Statistical Test Of Commodore And Radio Shack RND by Brian Flynn
- How The VIC/64 Serial Bus Works by Jim Butterfield
- Atari Sound Experimenter by Matt Giwer
- Commodore REM Revealed by John L. Darling
- VIC Musician by Blake Wilson
- Timex Sinclair Screenscrolls by Glen Martin
- Commodore 64 Video: A Guided Tour Part 6 by Jim Butterfield
- Atari Artifacting by Judson Pewther
- All About The Commodore USR Command by John L. Darling
- Commodore Programmer's Alarm Clock by Bruce Jaeger
- Stars by George Trepal
- Visiting The VIC-20 Video Part 3 by Jim Butterfield
- Atari Laser Gunner II A Vertical Blank Enhancement by Thomas A. Marshall
- TI Mailing List by Doug Hapeman
- VIC Bitmapping by C. D. Lane
- CAPUTE! Modifications Or Corrections To Previous Articles
- News & Products Game Cartridges For TI, Vic And Atari
- News & Products Graphic Design Aids For TI
- News & Products Action Games For Apple And Atari
- News & Products No-Stick Joystick
- News & Products High-Speed Disk System For 64
- News & Products Apple Word Processor
- News & Products TI-99/4A Directory
- News & Products Timex Sinclair Selections
- News & Products PET/64 Programs
- News & Products Joystick For Atari And VIC
- News & Products Color Computer Games
- News & Products Improving Atari's Memory
- News & Products Automatic Firing Module
- News & Products Fast Action Space Game
- News & Products Atari Basic Compiler
- News & Products 64 Math Teacher
- News & Products Mini Thermal Printer
- News & Products Radio Shack Portable Computer
- News & Products Word Work
- News & Products Learning Apple Pascal
- News & Products Workout On The Atari
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